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16 October 2025

  • 23:1923:19, 16 October 2025 Bioshock Remastered (hist | edit) [6,449 bytes] Wikiadmin (talk | contribs) (Created page with "This game suffers from many design problems, but at the same time is so much loved. It was a bold game and maybe this boldness is both its strength and its weakness. When I began playing it I had an old laptop with i5200U CPU, 8GB, 920M GPU. It was enough to run this game. I dropped it when I reached the Smuggler's Hideout. If I remember it right, I was having too much difficulty with lack of ammo and dying too many times. Years later I bought a desktop and with a larger...")
  • 23:1723:17, 16 October 2025 Prey (2006) (hist | edit) [4,728 bytes] Wikiadmin (talk | contribs) (Created page with "I don't know how to rate this. Many players give it an 8 or 9 calling this fun, genius and the reviews praise this game most of the time. I gave it a low score because I used this game as an example of bad level design and game design in my site. I mean, if you compare it to Half Life 2, it clearly lacks many of the modern design principles that other games have adopted. But if you compare it to Quake 2 and other FPS, it brings in some innovations. One the things I've c...")
  • 23:1723:17, 16 October 2025 Bioshock Infinite (hist | edit) [7,497 bytes] Wikiadmin (talk | contribs) (Created page with "I don't see this game as a perfect score. It is above average, but far from a masterpiece. In many ways this game feels dumbed down, despite the upgrade from UE2 to UE3 (Unreal Engine). It retained some concepts from the previous Bioshock, but at the same time there are many things that I criticize about the third Bioshock game. The floating city of Columbia is clearly not possible with UE2. The upgrade to UE3 was overdue. I don't know if they adopted PBR (Physically Ba...")
  • 23:1523:15, 16 October 2025 Shadow Warrior (2013) (hist | edit) [3,764 bytes] Wikiadmin (talk | contribs) (Created page with "I didn't play the original game, but this is a good recreation of it. This game offers more than the original, but at the same time is repetitive and doesn't do much to stand out. The voice acting, jokes and physics were all good or very good. The environments have a pretty good art with a decent adoption of japanese and chinese references. The same can be said about the soundtrack. The soundtrack matches the asian atmosphere quite well. The environments offer some good...")
  • 23:1523:15, 16 October 2025 Alice: Madness Returns (hist | edit) [2,036 bytes] Wikiadmin (talk | contribs) (Created page with "Dropped by chapter 3. It's too repetitive. Compared to the original game it's much better. No more slow animations, puzzles that force you to guess or slow weapons. Despite the improvements it has contradictory mechanics. You shrink to pass through small openings and the same mechanic is reused to see invisible platforms. But you cannot jump while shrunken. That's nonsense! The art is beautiful and rivals Bioshock, but the gameplay is pretty boring with repetition of th...")
  • 23:1323:13, 16 October 2025 Bioshock 2 Remastered (hist | edit) [4,175 bytes] Wikiadmin (talk | contribs) (Created page with "I dropped this game somewhere between Pauper's Drop and Siren Alley. The story is worse than the previous game, while the gameplay elements were made better. They made this bioshock much more focused on action and dropped the horror of the previous. Ken Levine declined to lead this game and I can see why. What he wanted to tell about Rapture was finished and the tight deadline meant that they wouldn't have much time to explore new grounds. This is a very complex type of...")
  • 23:1123:11, 16 October 2025 Bioshock 2: Minerva's Den (hist | edit) [2,086 bytes] Wikiadmin (talk | contribs) (Created page with "I dropped Bioshock 2 before reaching the half of it. The gameplay was too tiresome with the mechanic to protect the little girl over and over, battling waves upon waves of splicers. Fortunately, the DLC dropped that tiresome mechanic. I played till near the end and dropped it. Watched the final battle in video and counted it as beaten. There isn't much to say. It is Bioshock 2 with some new enemies, guns and powers. It plays exactly like Bioshock 2. The plot revolves ar...")
  • 23:1023:10, 16 October 2025 Duke Nukem Forever (hist | edit) [5,693 bytes] Wikiadmin (talk | contribs) (Created page with "This is worse than Duke Nukem 3D. It's clearly an example of a game that the director was clueless about what to do. Duke 3D came years after doom and it brought some interactivity and some tricks that weren't possible with doom. Things like moving trams, rotating sectors, sliding doors and floors above floors. Interacting with dancing girls and being able to blow up walls were additions that made Duke 3D stand out from other doom clones. Duke Nukem Forever was built on...")
  • 23:0823:08, 16 October 2025 Wolfenstein (2009) (hist | edit) [4,222 bytes] Wikiadmin (talk | contribs) (Created page with "It's a pity that this game had some good things, very creative elements. However, ultimately, it fails to present something more than just a regular FPS from the 2000s. I think that many of the devs have worked on Jedi Knight 2, because there are some striking similarities between Wolfenstein and JK2. The most important one would be the powers. In Wolfenstein you have a medallion which grants mystical powers which are very similar to force powers. The level design of bot...")
  • 23:0623:06, 16 October 2025 Rage (hist | edit) [4,188 bytes] Wikiadmin (talk | contribs) (Created page with "I dropped this game near the half of it, right after the Authority takes over Wellspring. I watched the rest of the gameplay in video and counted it as beaten. I guess this game really shows that id software was suffering from I don't know what which ultimately caused them to be absorbed by Bethesda years later. This game is clearly better than Quake IV. It has much better designed levels, art and gameplay. But it still seems to be carrying over obsolete gameplay element...")
  • 23:0523:05, 16 October 2025 Resistance 2 (hist | edit) [5,056 bytes] Wikiadmin (talk | contribs) (Created page with "This was my first time emulating the PS3. It's a good FPS, albeit it doesn't do anything exceptional. It's surely better than Resistance Fall of Man. Unfortunately, it lacked some better appeal. It offers the basic FPS experience, but doesn't do much beyond it. The art and theme were the best parts, at least for me. I felt like dropping it but I beat it just to do a proper playthrough and write a review after seeing how it ends. The first Resistance felt like a rushed p...")
  • 23:0423:04, 16 October 2025 Bioshock Infinite: Burial at Sea (hist | edit) [2,747 bytes] Wikiadmin (talk | contribs) (Created page with "It may sound strange, but I liked the DLC more than the game itself. The reason is because the DLC returned to Rapture and Rapture is better than Columbia. No, I'm just kidding. The real reason is that the return to Rapture brought back the gameplay with more tactical combat, less action and more stealth. They made the skills more useful such as freezing water to create a bridge and freezing water to bypass the electrified water. This is the type of interactivity that I...")
  • 23:0223:02, 16 October 2025 Max Payne 3 (hist | edit) [9,333 bytes] Wikiadmin (talk | contribs) (Created page with "I found this game to have a severe problem with flow or pacing. It was almost unbearable. First the positive aspect. The graphics were awesome for its time. They had limited RAM but the pre-rendered reflections were very realistic and the closest it can get to raytracing. I don't know if the Rockstar proprietary engine had physically based rendering, but every surface is pretty realistic. The character models are all very good. The animation system is realistic and this...")
  • 22:5922:59, 16 October 2025 Halo: Combat Evolved Anniversary (hist | edit) [4,812 bytes] Wikiadmin (talk | contribs) (Created page with "This game was praised and received critical acclaim when it was released. I understand why. It had a creative idea of haloes that serve to protect life forms. The background story wasn't a religious one, but it clearly borrows themes from the bible. The halo itself references to salvation and angels. The soundtrack was beautiful, really one of the most beautiful musical scores of all time. Halo succeeded in creating its own mythology and a pretty strong fanbase. I'm ver...")
  • 22:5222:52, 16 October 2025 Alan Wake (hist | edit) [5,466 bytes] Wikiadmin (talk | contribs) (Created page with "This a great game. However, it's not an horror game. They tried to make one, but it's essentially an action game with horror elements. Even Sam Lake admitted it. My biggest grip with it is the storytelling. I don't know why Remedy is always making games with non linear stories that are very hard to grasp. All their games are like that. It's clearly better than the Max Payne series in terms of pacing and flow, because there is much less disruption with graphic novels for...")
  • 22:5122:51, 16 October 2025 Bulletstorm: Full Cip Edition (hist | edit) [2,997 bytes] Wikiadmin (talk | contribs) (Created page with "Do you remember side-scrolling beat em up games? This game is more or less an FPS version of them. It's strictly linear and feels like a corridor from start to finish. It's almost a on rails shooter due to its extremely linear level design. In comparison to Painkiller I think that this game can be more fun. It's because Painkiller is all about waves upon waves of enemies, while Bulletstorm tries something more than just killing 1000 monsters. The studio clearly evolved f...")

6 October 2025

  • 04:0404:04, 6 October 2025 Game comments (hist | edit) [3,844 bytes] Wikiadmin (talk | contribs) (Created page with "These are the same reviews I made for games that I've played. I posted them in backlog sites and after so many posts I've realized that I could add them to my own site, because most of the time I comment about the design part. I'm pretty sure that there are things that are controversial and others that may be plain wrong. Opinions are different and over time I can notice the mistakes. == A == * Apocryph * Amnesia: The Dark Descent * Amnesia: Rebirth * Amer...")
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