List of level design references: Difference between revisions

From Henry's personal library
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* [https://www.amazon.com/Level-Design-Concept-Theory-Practice/dp/1568813384/ref=sr_1_4?dchild=1&keywords=level+design&qid=1632694954&s=books&sr=1-4 Level Design: Concept, Theory, and Practice] - Rudolf Kremers
* [https://www.amazon.com/Level-Design-Concept-Theory-Practice/dp/1568813384/ref=sr_1_4?dchild=1&keywords=level+design&qid=1632694954&s=books&sr=1-4 Level Design: Concept, Theory, and Practice] - Rudolf Kremers
* [http://www.hourences.com/product/the-hows-and-whys-of-level-design-2/ The Hows and Whys of Level Design] - Sjoerd “Hourences” De Jong
* [http://www.hourences.com/product/the-hows-and-whys-of-level-design-2/ The Hows and Whys of Level Design] - Sjoerd “Hourences” De Jong
* [https://www.taylorfrancis.com/books/mono/10.1201/9781003275664/practical-guide-level-design-benjamin-bauer A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production] - Benjamin Bauer

Revision as of 17:08, 1 March 2025

Landmarks

Environmental storytelling

Guiding the player in the level

Architecture and design

Procedural world generation

Scale and proportion

Level design for multiplayer

Assorted

Platform Games

Books